AI Insights · Timothy · July 2024
Top 5 Ultracasual Games on Android in Belgium: Q2 2024
Explore the performance of the top 5 ultracasual games on Android in Belgium during Q2 2024, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2024, the ultracasual gaming segment on Android in Belgium showcased intriguing trends. Here are the performance insights for the top 5 games in this category, based on Sensor Tower data.
Project Match: ASMR Salon from Casual Joy Games demonstrated a fluctuating yet promising performance. Weekly revenue saw a peak of approximately $336 in late April and maintained consistent figures around $200-$300 for most of the quarter. Weekly downloads exhibited a notable surge, reaching 630 in the last week of June, while weekly active users climbed steadily from 2.1K to nearly 2.7K by the end of the quarter.
Diamond Painting ASMR Coloring by CrazyLabs LTD experienced a decline in user engagement. Weekly revenue fluctuated between $4 and $49, peaking at the start of April. Downloads dropped from 711 in early April to around 100 by the end of June. Active users also saw a decrease from 1.3K to 323 over the same period.
Jelly Dye: Jelly Games & ASMR by CASUAL AZUR GAMES had a relatively stable performance in terms of revenue, hovering around $10-$15 weekly. Downloads peaked at 566 in mid-May, followed by a gradual decline to 126 by late June. The number of active users showed consistency, starting at 626 and ending at 540.
Draw it from Kwalee Ltd saw a mixed performance. Weekly revenue reached up to $26 in late April but dropped to single digits towards the end of the quarter. Weekly downloads were highest in early May at 785 and stabilized around 450 by the end of June. Active users saw an initial dip but recovered to approximately 1.2K by the end of the period.
Fill The Fridge by Rollic Games showed significant growth in downloads, peaking at 1.6K in the final week of June. Active users also saw a substantial rise, reaching 3.4K by the end of the quarter. Revenue remained modest, consistently below $30 weekly.
These insights highlight the dynamic nature of ultracasual games in Belgium. For more detailed analytics and trends, visit Sensor Tower.